State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2023

Top 5 Ultracasual Games on iOS in Austria in Q1 2023

In Q1 2023, Austria's top ultracasual iOS games showed varied trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 games.

Top 5 Ultracasual Games on iOS in Austria in Q1 2023

In the first quarter of 2023, Austria's iOS ultracasual game market experienced significant fluctuations across downloads, revenue, and active user metrics. Here’s a detailed breakdown of the top 5 performing games based on data from Sensor Tower.

Diamond Painting ASMR Coloring by Crazy Labs saw an initial rise in weekly revenue, peaking at $52 in early February, before experiencing a gradual decline to $12 by the end of March. Weekly downloads started strong at 265 in early January but dropped sharply to 14 by the end of the quarter. Active users mirrored this trend, with numbers decreasing from 391 in early January to 77 by the end of March.

Draw it from Kwalee Ltd maintained relatively stable weekly revenue, peaking at $42 in the first week of January and ending at $6 in the last week of March. Weekly downloads fluctuated, starting at 967 in late December, dipping to a low of 134 in mid-March, and then rebounding to 455 by the end of the quarter. Active users also showed a similar pattern, starting at 1890, dropping to 552, and then rising back to 966 by the end of March.

Balls'n Ropes by Rollic Games had a peak weekly revenue of $44 in mid-January, followed by a decline, with no revenue reported in the last two weeks of March. Downloads started high at 830 in early January and ended at 111 by late March. Active users saw a peak of 2163 in early January but gradually decreased to 1701 by the end of the quarter.

Fill The Fridge!, also from Rollic Games, experienced a steady weekly revenue with a peak of $38 in mid-February and ended at $26 in late March. Downloads were relatively stable, starting at 464 and ending at 344. Active users showed a consistent trend, starting at 4167 and ending at 3910 by the end of March.

Slime it: Slime Game Simulator from Slime4Fun had a consistent low revenue, peaking at $24 in late February and ending at $23 in the last week of March. Weekly downloads were negligible throughout the quarter. Active users showed a slight decline, starting at 160 and ending at 131 by the end of March.

For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023